I think the open-world tracks will be included in the sequel or update of this game, if I get to its development.
By the way, at a late stage of development, there was an idea to create a large track, the task of which would be to collect the stars scattered on the track, without time limit. Something like the courses in Super Mario 64. It would have been more fun than linear tracks, but I didn't want to spend more time on development than I already had.
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Thanks for the feedback and rating! :)
I think the open-world tracks will be included in the sequel or update of this game, if I get to its development.
By the way, at a late stage of development, there was an idea to create a large track, the task of which would be to collect the stars scattered on the track, without time limit. Something like the courses in Super Mario 64. It would have been more fun than linear tracks, but I didn't want to spend more time on development than I already had.
incredibly good! nice physics! would be even better if there were destructible obstacles)
Thanks! :)
It's a good idea. If I get to make a sequel or update for this game, I will definitely add destructible obstacles in some form.